PlayerInventory

constructor(bagContents: BagContents? = null, invContents: InventoryObject? = null, enderChestContents: InventoryObject? = null, backpackIcons: Map<String, InventoryObject>? = null, invArmor: InventoryObject? = null, equipmentContents: InventoryObject? = null, personalVaultContents: InventoryObject? = null, wardrobeEquippedSlot: Int? = null, backpackContents: Map<String, InventoryObject>? = null, sacksCounts: Map<String, Int>? = null, wardrobeContents: InventoryObject? = null)