PlayerData

constructor(visitedZones: List<String>? = null, lastDeath: Long? = null, perks: Map<String, Int>? = null, gardenChips: Map<String, Int>? = null, activeEffects: List<ActiveEffect>? = null, pausedEffects: List<JsonElement>? = null, reaperPeppersEaten: Int? = null, tempStatBuffs: List<JsonElement>? = null, deathCount: Int? = null, disabledPotionEffects: List<JsonElement>? = null, achievementSpawnedIslandTypes: List<String>? = null, visitedModes: List<String>? = null, unlockedCollTiers: List<String>? = null, craftedGenerators: List<String>? = null, fishingTreasureCaught: Int? = null, experience: Map<String, Double>? = null)